There's a new feature (to me anyway) where you can "Preview Selected Scene". This would make testing much faster except that when I try to test a...
BB2 (which they should make a forum for - moderator if you see this)
I have a 2d car with a front wheel and back wheel. The front wheel spins when driving the car. The rear wheel does not. How to fix? I built this...
Is there any way to create a foreground object and have it be on only one screen? (I'm doing a side scrolling 2d game in Classic.)
Hi everyone, I've imported a 2D side-scrolling racer I built in BB2. The car physics aren't working at all though. It is still possible to put a...
I was told by buildbox that this is not possible. So much for that game idea. Too bad, it was pretty awesome. Motor cross is a default game style...
Hi, I'm doing a motor cross style game and am setting it up so the user just presses the screen to make the car go. I currently have the button...
Turns out this doesn't work at all. Can't seem have groups of random scenes that funnel into other ones.
Yes, that seems to be working. However, what I can't do is funnel into a specific set of scenes and have them load randomly. All scenes just have...
Here's another approach. With scene 9 as the one I want to play infrequently, I have all scene ends set to -1. And it sort of seemed that dragging...
Hey thanks for the quick answer. I just tried using a checkpoint and the issue is that I'm creating a motor cross game and the restart checkpoint...
Hi everybody, in the attached image, I'm trying to achieve the effect of having a series of looped scenes. So for example, game play goes from...
Arggh! This image upload really confuses me. This is the image I'm referencing.
This is a really old thread but I have what I hope is a relevant question. In the attached image, I'm trying to achieve the effect of having a...
Bump. Man this forum is a ghost town.
Hi, Making my first game. I have an action button in the World UI. The button covers the whole screen and makes a vehicle "go" (move right) when...
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