PlayPixel is a brand new Game Publisher. Made by developers, for developers. After years of developing games and having to submit our projects to...
@TreySmith @NikRudenko @ Josh(Tekanology) We have not gotten much communication regarding the exact release bracket/date that makes it extremely...
@TreySmith Will it be possible to buy the master collection 2.0 products by themselves eg. Only Soundbox for those of us who can't afford the $599...
@NikRudenko @TreySmith @Josh(Tekanology) @Sean Buildbox How do we make a 3D particle trail like in crossy road with some skins?
We have not gotten a single communication regarding the release bracket/date that makes it extremely hard to plan, also since we are on a monthly...
@NikRudenko How do we send a signal from one object to another eg. when character collides with point send signal to a game manager that would...
@NikRudenko What we want to do is have a system that when the character colides with a point the character will change a property on a different...
@NikRudenko How do we edit the text of a UI label using JavaScript?
@NikRudenko @TreySmith @Sean Buildbox Currently we are using a label node and a script that sets the text our issue though is that the label is...
How Can I make a rolling ball in BB3 I tried rotation node and no luck
Hi we are working on a game and need to trigger a sequence of events when the play collects 25 points how will we go about doing this? @TreySmith...
How do you make the character jump in twisted road preset and how do you make a game path in any preset. @Sean Buildbox @TreySmith @NikRudenko...
Hello we are trying to make a game where there is a swinging top that you try catch a rope to swing to the other side how do we go about doing...
@NikRudenko I recently bought Voxelbox, how do you take you Voxelbox export and put it into BB3 if it has more than one colour? Currently in...
Avoid It! is an endless, high paced hyper casual game. Slide you finger to control you character and dodge multiple obstacle. Purchase unique...
Separate names with a comma.