Thanks again, I’ll try to implement this.
Any chance you can show me what this one line script node looks like when actually finished so I can understand what I’m aiming at. The default...
So in the case of a default ‘send’ node I should change ’output name’’ for ‘something’.... is that correct? Thanks
Thanks so much for your help. I just want to send a regular signal like the premade 'send' node.
Thanks so much for your reply. I'm new to JS so implementing this is proving tough. I tried customising the 'limit position' node etc as a...
I’d like to trigger the enemies into action when my player character goes above a certain height...y value. Inversely I’d like the enemies to...
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