Wow thanks a lot @Nicki, it's powerfull and really easy to use. ^^
Hi boxers ;) Is there a way to group graphics assets to modify them as a unique entity? I have an enemy player made of two elements the red spikes...
Hi everybody. Do you know if there is a way to group some element in node screen. For exemple "jump" "or "die by sword"... And also can we comment...
You're welcome. ^^
Yeah, great job. The game looks good. I'm working on the same mechanics for my game and I think it's exhausting to find a way for doing some...
Your animation speed is too high. Just open the default animation by clicking on the image frame. It will open a new window. Look down. You'll can...
@HueTheDev , thanks a lot. Whoah, it works perfectly! I tried so complex methods, this one is so easy... Why I didn't think about it? ^^
I've been breaking my head for days. I really don't know how to make a door. When the player opens the door he can go into another room and if he...
The same for me. ^^
I played it for a long time and I still find the graphics are amazing. Great jobs on this point. Fresh, new and polished. ^^ The gameplay is...
I have a forced vertical scrolling on my game. When the scrolling catches up my player, it kills him. Now, I made a lava ground. This lava...
nice, could you share your solution? Thanks ^^
Yeah thanks you!! It should be pinned with others tutorials. ^^
Is it impossible ?
In "Labels Properties", there is an option called: "Tracking" Do you know what is it for? I thought it was an ID for each text. So, we could...
@AaroArts Thanks. It seems to be a rather violent method, no?
Is there an easy way to trigger an action like my player collide with something it plays a particle system or when he passes near an object it can...
Is it possible to have different languages for all the text of an app. And to let the user choose one?
Wow, your fx are amazing. I Love when the player become white and there is a particle effect. And also his die animation. Controls are not so...
Thanks @jerry That’s a good idea, but how to do it, and also how to make it visible again when the player leave the secret room?
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