yup it works on play too...try to set the two bars to decoration making sure collision type is no collide
I dont know what u did but when i do it it works as expected...see the image[ATTACH]
i dont think thats the case... cuz spawner bieng set to 1000 means a very very slow rate of spawning...and besides other moving objects are not...
go to game mind map from the top right. select ur main world and on the right at the bottom click add component and add forced movement. now ull...
I was having the same issue where even after death the characters collider was being collided with other objects but setting the spawner to 1000...
u cant do that simply either..u can hack it but this depends on various game play settings.How do u want to spawn the object? is it moving? does...
Never Mind...lel..That weird situation when u find answer yourself only after posting a question...Fall attribute for the character was set to...
Hi broxers Ok to start off my death animation has couple of objects inside..i want them to have physics to create a random death animation like...
ok the only way you can do this is with a wierd hack using actions...so the decoration would be the default animation and the action animation...
I believe if forced movement is enabled on character and camera advanced movement is set to increase every so seconds, you can probably get the...
I dont think this is possilbe.. the only way a text is shown on collision is using actions and check show points or coins reward...and i dont...
there maybe two things... first check if the score multiplier is greater than 0 second check if the amount is set to current. Other than these i...
in Phoebe video he is not using linear velocity rather he is using gravity for the movement... as i said before if ur game direction is 30 then...
Can you tell me whats not working? what i understood from the question was that the character is not moving in the direction of the game. ur...
you have to add advanced move on character and change the liner velocity. Now the liner velocity depends on the direction of the game.. in your...
You can add forced movement to the screen by going to the game mind map... click on the main game world and add component forced movement...set...
Yes it can be...go to game mind map...click the main game world.. there u can seen amoung the options called vame direction... 0 is to tbe right...
U cant do that in buildbox yet... the only way to "follow" character is either by linking the enemy with charcter or having a path set... however...
What you can do is have a recangle platform one at 45 degree and the other at -45 and then link them together. To link u can turn on the...
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