I am new and learning how things work. While i can add ad banner id under general settings, i am not sure how it appears while running the game....
I have the same issue. How did you fix this? I am using ver 2.2.8.0 (latest) defeated sound does not play when my character dies.
Sure thanks meremy, will try it this option too...
Can Buildbox add this funtion to have >8 collision points? If my platform is of a shape of + or X, I cant seem to implement this using BB.
I am unable to add more than 4 additional collision points in Collision Shape Editor. In manual i see for "Ploygon" it says we can have unlimited...
I am trying to create a platform game which needs an "X" shaped platform. Can someone share pointers on how to do this?
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