no but i need a grid system while the game is in play, so like the player moves an object with their finger and once it gets to the right spot, i...
is there any way that you can implement a grid system while the game is in play so that objects snap to its designated area for the next update
ok but i need a grid system for a player to move objects around, not just me when i am making the grame, but for whoever is actually playing it
how can i make a grid system so that things get moved and then locked into place
How can I have the player move and rotate(if needed) a shape and then lock it into place once they get it to the right spot similar to those...
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