This was the first game I released before Astral D. It was more about testing and going through the whole process, thought I'd show everyone....
Astral D is on google play now! I worked on a lot of bugs and optimization so hopefully it runs alright for everyone. Have fun! It's free. There...
Here's Astral D - Planetary Barrage: https://play.google.com/store/apps/details?id=com.fakedoorstudio.astrald Thanks for your time! I hope you...
Pre-Register Astral D - Planetary Barrage! The game will be officially released in about two weeks, so please help spread the word that it's...
After testing a lot of things I figured out what is causing all of the lag. So for the asteroids I have Large, Medium, and Small, and in the death...
Thanks for the tip belmir. I checked my UI menus but I don't use start checkpoint, I either use default direct connection or back jump. Not sure...
Well I'm having trouble optimizing the game so that it plays smoothly on all mobile devices. I have 3 atlases, but there are a lot of objects in...
Yeah I've been testing on Android to make sure it runs smooth, older devices can struggle a bit so I've been working on optimization lately. The...
Thanks you!
Here's a new trailer: [MEDIA] The mind map was cut down in size, a lot of it was redundant. I'm doing some final touches on each world right now,...
There are a lot of tips and tricks I want to show that might help give people ideas for their own games, so once I get this released on the store...
This is a game I've been building on and off for a few years now in my free time in BB2. Control your turret and defend your planet from asteroids...
Have you tried switching the setting from sound effects to background music? I'm not sure why I told you to set it to sound effects lol give that...
Have an Audio Button covering the pause button allowing touch through, and set to Sound Effects(other options are Background Music and All Sound)....
That's awesome, I'm glad it works!
Oh yeah I forgot... ha ha that sucks, but I think I have another way for you to do it. Go ahead and create a new Advanced Move Component for your...
Create a transform logic piece and stretch it to cover your ground and set its angular velocity to 0, so when the player touches the ground the...
I am new to BB but I thought of something that might work, I gave it a try and I think it works the way you want it to. Create an empty action...
You should check your boundaries by activating the "Show Game Frame" button and adjust the position to something else, you can also select the...
Hi there, I am new to BB but I may have an idea that will help you with this. What I assume you have is one or more buttons to control the...
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