Hello, I have noticed that if the player dies and re-enters the game with a video reward the game speed gets back to the initial values. Is this...
Hello, I have a few questions, everyone is welcome to answer :) 1. After player death, how can I make the continue screen show up only once per...
@Yoocris Yeap, I did exactly that
Hello @Yoocris Glad you liked my game! This is how I did it:I used virtual joystick for movement. The background images are objects set as...
Hello, I am using the avoidance template and on death if I keep moving the player, the objects that spawned in the death animation are still...
Just to let you know, Appodeal is working on a Buildbox integration. I spoke with an employee and he confirmed.
Does this mean that 3.0 will support HTML5 export?
Usually you do it yourself, you are the developer. Some publishers though might offer to do it themselves.
Yeah I've already done that. Wondering if any other user had any experience integrating the SDK...
What about the Buildbox settings? Do I select any particular Ad service? What about the video buttons?
None of the Appodeal threads offer any solution. Do you know where I can find the tutorials? I don't think there are any specific for Buildbox
Hello, As the title suggests, my publisher has asked me to integrate the Appodeal SDK for my next project and they are really strict about it. I...
@Andy Thank you very much for letting us know. Hope the offline mode won't take long. That's great news, thanks for reading our feedback and...
I am aware of the subforum, but here more people can get involved :) "but to avoid hacking, you need to be connected to the internet at all...
Hello Boxers, I have been using Buildbox a year now and I already have 3 published and featured games. I really like the software and the...
Looks great guys! Congrats!!
Love it so far! Good job! :)
Is it possible for someone to provide an example? Thanks
Hey, Its just an image of the phone and on top of it I placed the video I recorded ;)
Thank you all for your replies, I will probably go with the health on the weapon ;)
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