Thanks Simon. I am able to change the character's direction with action but when I tried Ghost Jump it wasn't detecting the character's collision...
Sorry I think that section is for Customer's only. I'll try with another id. Thanks!
@abdussadik can you please share the URL of video please? I clicked at the above mentioned URL but it says that I don't have permission to view...
@heathclose Can we bring the transparent image over the Switch Button that will block the touch for a particular interval? Or can we alter the...
Yes there's a timeout setting in Advance Move but it doesn't hold the user's tap to let the operation complete. @Simon Crack can you please...
Yes jump timeout is one possibility. But I am moving the character with "Advanced Move" in a particular direction with linear velocity so the jump...
Thanks @heathclose. Any idea how games like curvulate would've blocked the touch till the character moves to the next platform?
Any help?
Is it possible to disable the Screen Touch for particular amount of time? If that's possible then I might be able to achieve my desired functionality.
Have you added Character's Defeated Animation?
Hello I am exploring Wall Jump game template and found that the ball is changing direction as soon as the screen is tapped. I also made sure that...
@tweettopix Thanks a lot! Your solution worked for me :) @heathclose Thanks! I actually wasn't able to achieve this via logic transform, but the...
In Transform Logic settings the "Affected assets" shows only objects and it doesn't show the Character. That's why I interested to know that how...
Can you please help me how to do this. Thanks!
@JustWatchApps Is it possible to change the linear velocity of a character using transform logic?
In the "Stage Clear" game template joystick control is being used that controls the character movement. I want to detect the tap on the character...
Here is the sample project that will move the isometric car and change the lanes on each tap. I hope it will be helpful....
It's available in Buildbox 2.
Hi Inside the Game Field UI you need to drag the "Switch Button" to the scene. This button is very useful because it contains two events i.e....
I calculated the values in Calculator and put the numeric result into buildbox :)
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