Hardcore, Tepes. You're one of the top game developers using this software. Great idea and great mechanics.
Spireta, I cannot download your game on the Play store. Did you remove it? Are you still updating it?
That's what I figured. You would just need to visibly display incremental counters in the UI. For example, a non-stop counter that increments for...
Ivan, I might be assuming too much here, but is this the foundation of the Idle game genre? At first glance it appears it could be used for...
I sent you an email. It's coming from quickplay@
Do you have an email I can send a message to?
Nice addition to the community. Thanks for the project.
I saw your other posts and visited your YT channel. You're hitting the scene hard with these free projects. Great work.
Just what I was looking for - I've been waiting for someone to post a follow object project - Thanks for the download
Brilliant. Thanks for the project.
With the inclusion of importing models, how do we implement ragdoll physics?
When you mention addreses are you referring to http addresses? Right after I posted this I discovered I booted up the software using a VPN rather...
This is the problem with cloud based software for rent. Users never get a reliable session to work with. It's a goddamn shame.
I'm using the Buildbox Plus paid version. I never included any Admob related advertising plugins when I exported. Yet upon export...
You should post a bbdoc somewhere so we can look at it...that screenshot doesn't display any conflicts.
I'm trying to get the same effect. I think Sean mentioned that the node, Trail 3D, could accomplish what I believe you're trying to do. Try to add...
I couldn't make it to the end...the music is unbearable.
That link is dead. You can download the bbdoc here.
I added your asset to the editor and then ensured the player is named Actor. During runtime, the enemy rotates, and briefly begins to move toward...
It's possible. Idle games are just spreadsheets with a layer of graphics and animation overlaying the formulas.
Separate names with a comma.