the purpose is to see the game-world, keep on playing, under the UI graphics. the solid png will hide it.
it has no background, and the pause-current-world is unchecked...
applying "destroy all" to an enemy - kills only the character.
BB2.2.7 / win7.32
looking for a way that the game-world will keep on playing/moving
"under/behind" the game-over-ui.
looking for a way the user can pay to keep on playing.
as the game is built as multiple worlds, there's no restart+purchase button,
the least thing we could do to help is that all of us here will rate this clone with 0/1 star.
my 2 cents on the event:
Trey is an experienced guy on the gaming scene, and he went out and shared some of his own precious experience, and...
same here. bb2.2.7
Thanks for trying to help.
I'll try to explain, the goal is simple:
the game frame is still / hit a menu-jump / start next level right away...
Using same method, however - was looking for a way that the new level (/scene) will start automatically, without having the user clicking on the...
can someone from support please explain it over here, instead of multiple users sending the same question to support?
Same issue as Shawh, got a +1 action coin on each world, so when you're on world1 you have 1 point, on world2 you'll have 2 points and so on. the...
I've pointed that issue long ago, and you've even commented on it....
Thanks Cristoph, I've figured it out, but sometimes you just have a game with x atlases.
take in mind, the loading counter is there not for us,...
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