By reducing the mesh you can also create a new UV map. Re-creating a mesh with fewer faces is better than decimating.
Decimating a character mesh...
remove the old mesh in bb. The old texture will fit perfectly. Works on all kinds of games. Already tested also on bb. Do not decrease the...
Perfect. I was going to make a video of you. But there are many on the internet. Reduce the mesh, you shouldn't have any more problems.
I solved by reducing the vertex numbers of each mesh after I reduced the size of all the scenes.
As I said before. You have to turn the faces. To do this, select the mesh in blender and first flips. Thus the faces will no longer be...
It could be a problem with the normals. Like the faces of the mesh are facing backwards.
Thank you. after several attempts I succeeded.
The second level unlocks automatically. (BB3)
I have tried with various tutorials, nothing. The level unlocks even with a few points even with...
I'm looking for your own answers. But I can't solve it.
For any questions regarding Blender, I am at your disposal.
After creating your object. You need to create your own UV map.
Separate names with a comma.