You are welcome, no need for any credit ;) feel free to use them anyway you want.
Yes I forgot that's a bug I think, you will have to link the objects again on every scene or world, I hope this will get fixed soon.
can you send me your bbdoc file if possible?
In this simple tutorial you can find how to make a chain with realistic physics in Buildbox 3 (bbdoc file attached)
Please try to change the physics type to "Kinematic".
If you can send the code to firstname.lastname@example.org it will be great! thank you.
Good work! Make the colors more vivid if possible to attract more players and show the action in the game icon since it's the first thing the user...
Hi @APP-STOLZ the Android problem is foxed now the new BB3 release :) I can export to Android with no problems.
Can you share a screenshot showing debug mode of your game please?
In BB3 you need to be careful when you use shadows since they can slow down your game, what what happened to me and I fixed it by unchecking the...
Thank you, happy to help.
You need to add physics to "Ground" object so it can have a collision shape to work with the actor's "If Collide" node, also select "Enemy" in...
You can select the two objects and click on the "+" icon under the objects list and select "Link Selected", please check the attached image.
@kurt bradley I think this is not an animated 3d object, maybe its made using the "8 Side Animation" node.
I installed the latest version of Buildbox 3 (Buildbox_3.0.0-3105_5b3568427ef4805bce8e4e1d9d8c0a90.exe) from the email link but I can barely see...
You are welcome :)
Try this code instead of the one you have in Controls node:...
We need to wait for FBX files support to do it the right way, hopefully soon.
There also should be some kind of a store where people can share BBAssets and Nodes.
Separate names with a comma.