Here I spotted a crash that's happening every time on device when exporting from BB 3.1.1 beta:
[PTPlayer] - Screen On Exit: Level 3 UI...
Artificial Intelligence objects / Characters would be nice to have. It will look like "multiplayer" type of game. So adding AI characters that...
Good luck mate, looks cool! ;-)
Awesome update, new additions and a Quantum Leap Forward for Buildbox! ;-)
Another suggestion will be to be able to add rigged 3D animations in Buildbox. Currently only static OBJs work... Will FBX support planned for the...
I did it in a different way @particles - thanks to Hanomax and I was able to randomize the worlds as well :-)
Interesting, do you have a tutorial on that? :-)
Show some *LOVE on Touch Arcade: https://toucharcade.com/community/threads/jump-breaker-3d-by-itzo-games.402543/
Mission impossible. Each level completes when a different session points are reached and that is configured in the World UI event observer (the...
Here's my latest release: https://apps.apple.com/us/app/jump-breaker-3d/id1482567244
This game is a...
1 Year! wow.. try to make this dev process quicker. :-)
Good luck mate, hope for a feature!
Thanks @particles I got the Random levels to work in a different way.
But it seems like this SKLevelSelectorAsset works only IF COLLIDE...
@particles is there a way to Randomize levels after the LAST level is played so that the game do not start from level 1?
Example: We have total...
Check out the nodes, a lot of code has to change if you have more than 4 characters. Just follow the same process that's being used to add more...
Do you have this bbdoc for EDU purposes?
Here's one of our recent game releases: Drawing Ball -> https://apps.apple.com/us/app/drawing-ball/id1478443761
Interesting, thanks man. Did not occur to me :-) Do you think is possible with this setup to add different character trails?
How're you man?
This thread is exclusively addressed to you.
Do you have any idea of how to Upgrade @Skyhub Games -> Character...
@Codifie what if Buildbox becomes “Industry Standard?”
I see nothing wrong with that. :-)
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