Okay - this is giving me headache. I have made a door (yellow) in my world nr 1, that will transport my character to world 2. But when the character arrives in world 2... he moves forward automaticly. The physics is the same in world 1 and 2.... so what might be wrong?? Look:
Okay - the response here is overwhelming But I "solved" it by ... STARTING ALL OVER. So it remains a mystery why the character moves when jumping to a new world. I have a feeling that there is something wrong with the advanced platform-brainbox, because when starting all over, I skipped using brainbox, and made the movement manually inside node-map....
Make log for position in update method and see in which direction your character is moving. Also you can try to set velocity to 0 if it collides with door.