with either making him turn to the player and move forward, or using pathfinding. It's a big subject and quite advanced. Good luck. Nox vidmate vlc
Yes...I used the following for my 3D game and it works perfectly. Buildbox Enemy Follow character. Below are the links to the solution to what so many boxers are requesting. Open the project, then substitute your enemy and character for the two cubes used to make the enemy follow. For 2D and 3D worlds. Clixo gives the download link for the BB project file. Hallelujah! This joystick support top down 2D, regular 2D and 3D This is from Clixo ,Jul 16, 2019 2D Regular : http://www.mediafire.com/file/vd7she2ku5gudp8/Normal_2D_-_Follow_node.bbdoc/file Top down 2D : http://www.mediafire.com/file/uq38h9ttrx4nksg/Top_down_-_Follow_node.bbdoc/file 3D : http://www.mediafire.com/file/lcivf547vqh49cp/3D_follow_node.bbdoc/file - Sidenote : This is not version released by bb, but a node made by me with some helps from other nodes. - Also This contains regular 2D joystick movements for topdown and normal 2D games - This doesn't contains pathfinder for now, but something i am working on in the future
hey man, how's it going? would you be able to make the enemies follow more than 1 character? I used the tracking node in interstellar strike template in buildbox to make the enemies chasing me but unfortunately once I switched to a new character there was error because the main character was no longer in the scene.