Hi Boxers I used Buildbox 2 before and it had a portal feature. Thanks to the portal logic, I could direct my character to different outputs through Portals. I did not find it in Buildbox 3 and in the forum. Can't find me? I am waiting for your support. This is very important for my game.
You could make it so when the character collides with the "portal" it sets the color of the character to 0 opacity and then use a position animation node to make it go where you want, then have it set the color back to normal.
Thank you for the suggestion. I will try. But I wonder if I will get an error when I use Portal 2 more than once.