See the 3.2.1 Beta Launch here Feel free to post any comments, questions, or anything else regarding the Beta here. For a refresher here is whats new: Change Log: added: fbx default blending disabled for alpha texture added: [JSAPI] currentLevelName added: [JSAPI] name for components added: [JSAPI] setColor and meshComponents for sub scenes added: Shift key for Camera Fly mode inside editor added: SetSceneSpeed node added: ModifyTimer node added: new Timer node added: SetVisible nodefixed: issue with semi-transparent 3D editor fixed: issue when dialog asking to save changes was appearing twice fixed: Issue with remove ads banner fixed: Crash during cross connect of Load and UI slots for two Worlds. fixed: Memory leak across the whole app fixed: Physics TimeStep attribute calculation fixed: Visibility checkbox fixed: UI asset sizes fixed: Advanced Platfomrmer Brainbox fixed: crash related to deleted World fixed: iOS rewarded videos not playing music on completion fixed: AdMob isRewardedVideoAvailable call for iOS fixed: mirrored texture for non infinite ground fixed: some cases of BB2 conversion fixed: RotateTowards retarget fixed: [Android] Fixed default handling of onKeyUp fixed: TouchPath and PathMove nodes fixed: fbx brainbox connect subscene import window fixed: sprite alpha toggle
Are you aware of some collision shapes not working? Not responding to if collide or just falling through static or kinematic objects when set to dynamic etc etc etc?
Specific to the 3.2.1 Beta/Update? Please send in any concrete examples where you think the collisions should occur and they are not to support@buildbox.com so we can investigate and advise.