Character Still Moving After Defeat

Discussion in 'How Can I...?' started by Milky351, Feb 5, 2020.

  1. Milky351

    Milky351 Boxer

    Joined:
    Feb 3, 2020
    Messages:
    2
    Likes Received:
    0
    Hello everyone,

    I am having a problem with the avoidance template of Buildbox 2. The character is still moving after it should have been defeated due to hitting an enemy object/wall. It seems like there would be a delay.

    The following video shows how the character and its animation is still moving when it should already have stopped.



    Does anyone know a solution to this problem? Thanks for your help! :)
     
  2. Blackbird Games Studio

    Blackbird Games Studio Boxer

    Joined:
    Jan 15, 2019
    Messages:
    81
    Likes Received:
    31
    Hello, I couldn't see the delay that you mentioned, the character hits the wall then the defeat animation starts, are you talking about the defeat animation, if this is the case then you can delete the defeat animation and it won't appear?
     
  3. Milky351

    Milky351 Boxer

    Joined:
    Feb 3, 2020
    Messages:
    2
    Likes Received:
    0
    The character hits the wall and disappears, but the defeat animation continues to move through the wall. I would like to have it stop right where it touches the enemy object.
     
  4. 33Shox

    33Shox Avid Boxer

    Joined:
    Nov 27, 2018
    Messages:
    138
    Likes Received:
    114
    it is a buildbox thing, nothing you can do about it. it happens on enemies too. all you can do is to shorten the defeat animation so that it will not be to obvious that it is still moving after defeat
     

Share This Page