Magiavoxel Problem

Discussion in 'Buildbox General Discussion' started by Clixo Games, Dec 19, 2019.

  1. Clixo Games

    Clixo Games Boxer

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    So i tried to make some magicavoxel design, and ran into this problem

    In buildbox : https://prnt.sc/qd3tql
    In magicavoxel : https://prnt.sc/qd3vrj

    As you can see buildbox doesn't take all colors as i painted it with the software. Dont know if this is a buildbox problem or a magiavoxel
    I have tried with many colors, some work some dont

    anyone know a fix to this*
     
  2. AppNasty

    AppNasty Miniboss Boxer

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    It’s the same for everyone. I’ve noticed using certain colors it won’t do it. But it is something I hope is fixed. What I end up doing is just accepting it and mess with the texture settings in BB and change it’s saturation and other settings until I get some colors that are acceptable even if they are diff from what I designed.
     
  3. Sir Lancelot

    Sir Lancelot Boxer

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    I found a workaround...
    After exporting the obj from Magicavoxel, open it in Blender. Then open the Texture Paint tab. Click the Image tab and save as png. Make sure RGB is selected, not RGBA. Use that png file with the obj you saved in Magicavoxel.

    Not sure why the alpha channel messes up the colors.
     
    Last edited: Dec 28, 2019
  4. Clixo Games

    Clixo Games Boxer

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    Amazing thx :)
     
  5. sharath

    sharath Boxer

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    It worked great... thanks
     

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