Timer Node Question

Discussion in 'How Can I...?' started by buzzer_72, Nov 17, 2019.

  1. buzzer_72

    buzzer_72 Boxer

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    Hi Boxers,

    I'm trying to modify the Ground Spikes smart asset so the spikes will activate after 3 seconds stay up for 3 seconds, go back down (or reset) then replay the whole thing. I got the first part, the spikes come out after 3 seconds but they don't reset. I attached my current node setup. I think it probably has something to do with the "Reset" connection but I can't figure out what. Thanks in advance for any help.

    Node_setup.png
     
  2. DarkSandwich

    DarkSandwich Boxer

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    This might help.

    I just duplicate the flow to repeat its actions. This is when the player collides with something to trigger the movement. Screenshot 2019-12-14 at 2.47.23 PM.png

    If you want the object to just move up and down on its own, refer to the image below.
    Screenshot 2019-12-14 at 2.49.24 PM.png
     

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