Error We Are Unable To Complete Any Purchases.

Discussion in 'Technical Discussion' started by belmir, Dec 9, 2019.

  1. belmir

    belmir Avid Boxer

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    hi all

    I had the same rejection twice,
    I do not understand what the problem is,
    I have everything checked
    - ID in buildbox and the name is the same on appstore
    -xcode in-app is enabled
    - before submitting for verification I add the purchase
    - paid contract is active green

    I do not understand dou come the problem
    Does anyone have an explanation to this ?
    thank you
    video error

    Guideline 2.1 - Performance - App Completeness



    We found that your in-app purchase products exhibited one or more bugs when reviewed on iPad running iOS 13.2.3 on Wi-Fi.

    Specifically, we are unable to complete any purchases.

    Next Steps

    When validating receipts on your server, your server needs to be able to handle a production-signed app getting its receipts from Appleā€™s test environment. The recommended approach is for your production server to always validate receipts against the production App Store first. If validation fails with the error code "Sandbox receipt used in production," you should validate against the test environment instead.

    Resources
    [​IMG]
     
    Last edited: Dec 10, 2019
  2. belmir

    belmir Avid Boxer

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    a response someone even problem on last beta BB 2.3.8?
     
  3. belmir

    belmir Avid Boxer

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    hello I think finds problem
    in any case it works on my testflight
    before I add ID in-app on my space developper and on the version page of my game I add the purchase and that's it,
    but today I just noticed that this page to add the in-app ID is indicate submit the integrated purchase so I put all the boxes ID in-app and I then have to submit the purchase integrated and it now works on testflight I think that's the problem
    I think this article will help other boxers
     

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