Hi guys. I`m playing around with some 3d objects, and I`ve encountered an issue. I`ve imported a house-object into a standard game template, and it looks ok. But when I preview the game, it seems as if the texture on the houses at the bottom are being peeled off as the character moves along (see bottom image). Does anyone have any tips to avoid this?
I think your camera is set to Orthogonal projection. Maybe try to play with the camera settings, maybe set it to Perspective or play with the render distances or move the camera further from the houses.