No Pilot Is Live Now

Discussion in 'Game Showcase' started by Vikas, Apr 28, 2019.

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How are you liking the game so far?

  1. Enjoying

    7 vote(s)
    100.0%
  2. Okayish

    0 vote(s)
    0.0%
  1. Vikas

    Vikas Avid Boxer

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    Last edited: Apr 28, 2019
  2. Vikas

    Vikas Avid Boxer

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    We have realised new build with Most obstacles and With More Action. Stay Tuned
     

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  3. AaroArts

    AaroArts Miniboss Boxer

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    Congratulations. You got featured by Apple in the UK. It’s in the number one spot too.
     
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  4. Vikas

    Vikas Avid Boxer

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    Dude Thanks a lot , I didn't even know . I literally cried :)
     
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  5. Kevin W

    Kevin W Avid Boxer

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    Congrats on the feature :)
    Just a heads up - It doesn't load on iPad 2 and iPhone 5s for me, crashes on boot for both devices so haven't got to play sadly
     
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  6. spicedbeangames

    spicedbeangames Miniboss Boxer

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    Congrats on the UK feature!
     
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  7. Vikas

    Vikas Avid Boxer

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    Hi We are aware of this issue and we just release new update .it will be live soon .
     
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  8. AaroArts

    AaroArts Miniboss Boxer

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    Do you know what was causing the issue?
    It could help other Boxers avoid experiencing it.
    Thanks.
     
  9. Vikas

    Vikas Avid Boxer

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    Sorry for late reply

    To be honest I really have no idea
    So is what I have noticed I had 4 worlds in my game
    My atlas size was 18 and game size is now 25But I stil get from people that game lags

    1. Buildbox try to load all art while game is loading, so it takes time to load the game .
    2. Appodeal ads creates another load on the game , especially you are using banner ads
    3. Add integration is itself on the gameplay interface so it makes game lag
    4. In android ABOUT leaderboard buildbox , I have seen that in debug mode buildbox keeps calling for leaderboard service where as in game like temple when you click on leaderboard icon it will ask you for signing

    Conclusion
    1. Game with more that 15 atlas gonna lag and will take more time to load
    2. Add network
    3. And still there are few issues with buildbox that out of our hand

    Thanks Boxer
    Keep making games
     
  10. Kevin W

    Kevin W Avid Boxer

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    15 Atlasses is kinda insane - Even most bigger games can be achieved with around 2 or 3 at max - that would be the reason for sure :)
     
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  11. Vikas

    Vikas Avid Boxer

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    Ha ha to be honest NO
    There are different methods how do you load those assets

    I have so many animations and I am using those animations at 0.5x not even 1x

    My game size is just 25mb

    It’s matters how engine loads your assets
     
  12. Kevin W

    Kevin W Avid Boxer

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    ok then - not sure what you mean but either way - glad you fixed it up and at least it boots up now :)
     
  13. Sean Buildbox

    Sean Buildbox Serious Boxer

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    More time to load makes sense with the atlases. 15-18 won't be too bad on newer devices, but old ones it can definitely struggle and crash. If a ton of objects are resized within Buildbox that can cause lag (especially on older devices) as the device has to resize the original art in real time (Not sure if this is the case). Regarding Android we actually should have a build with the leaderboard issues coming here in the next day or two so that will help with that if anyone is having similar issues.

    Congrats on your game and success! Keep killing the charts!
     
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  14. Brandon Humfleet

    Brandon Humfleet Boxer

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    @Vikas can i ask, how long development was on this project for you? very well done and congrats.
     
  15. rizwanashraf

    rizwanashraf Avid Boxer

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    What an awesome looking game mannnnnnnn !!! CONGRATZ :)
     
  16. Vikas

    Vikas Avid Boxer

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    Thanks
     
  17. Vikas

    Vikas Avid Boxer

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    Almost one and half months with my full time job

    I was using 0.5x art because I knew I have to loads of animation of each object

    Besides I have 8 characters to unlock and each character has its default animation ☺️

    I agree 15 atlas is too much , but I saw in console it wasn’t loading like the way cocos loads assets

    Never mind buildbox made my job easy
    Buildbox Rocks
     
  18. AaroArts

    AaroArts Miniboss Boxer

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    By using 0.5x art, do you mean you're scaling your artwork down by 50% inside Buildbox?
    If so, it's recommended to use 1:1 sizes in Buildbox. It's optimised that way to reduce loading times.
     
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  19. Vikas

    Vikas Avid Boxer

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    No I mean I am using 0.5x:0.5x
     
  20. Brandon Humfleet

    Brandon Humfleet Boxer

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    @ Vikas,
    is that working 16 hour days? just trying to understand how i can get better at my production. i am currently not that fast...lol but hope to be one day.
     

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