Would this become a problem? I imported some images into my game, but I decided to not to use them. So I removed them but they are still in the atlasses even if I clicked the ''Remove unused image objects''. Is this going to take up unnecessary space?
We are releasing a build later today that should fix the remaining issues with removing unused images. Do take note that if you still have items in the undo or copy buffer they will NOT be removed until the buffers are clear. Stopping and reloading in Buildbox should clear all the buffers. You may still also need to hit the "Optimize" button in the atlas editor.
Has this be resolved? I am having a similar issue. I can not see deleted objects in the objects list but they show in the atlas. I have optimized, closed an re-opened BB, etc. Anything else I should try?
I have the same problem, I am really tired of this, why can't you fix it? Just like any other software, I can't even undo after importing files by a mistake, they stay there, and get stuck!