Hi boxes, I would like to know if how can I push my game on the actual device to test it without publishing it. Thanks guys.
@AndyG after the export? it gives me a zip file. do I need to use mac to import it to my ios device? Update:sorry not a zip file. it gives me an xcodeproj. do I have to use xcode?
You will therefore need to use the Android or Windows export and import facilities. However that is not my domain so I can not assist further. There are Android instructions on this page... https://www.buildbox.com/guides/
I develop on a pc and export to xcode that i use on my www.macincloud.com, then using an ad hoc provision I archive and i export the app to my dropbox and bring it back to my pc where i then install app using itunes to my iphone
Thanks for sharing this @heathclose. I actually have a Mac but it is really good to know there is a service like that.
Hi, I am trting to do the same, but unable achieve this. I have an account on macincloud. I build the project with xcode and it runs fine. Then I archived the project. After that what should i do??