Sk Explosion Asset

Discussion in 'BBAssets' started by particles, Oct 30, 2018.

  1. LBPToo

    LBPToo Avid Boxer

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    Either in the BBNodes or BBAssets forum categories.
     
  2. yenomeerf

    yenomeerf Boxer

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    How to import this asset to the project?
     
  3. LBPToo

    LBPToo Avid Boxer

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    Just drag it into the 3D World view with your objects. There's also a + sign at the lower left of that view that you can click and choose Import Asset. It will add it to your object list on the left. Open the object to see the node.
     
    ilikefreegames100 and yenomeerf like this.
  4. chunidze

    chunidze Boxer

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    Hi, there! looks like great node! BUT, one thing, when I'm trying to change Linear or Angular Velocity, numbers became red... and they don't want to work anymore. Can somebody help with that? Thanks!
     
  5. ilikefreegames100

    ilikefreegames100 Boxer

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    I seen the same red numbers. I then deleted the object from the scene in the 3d world, then edited the node, then dragged the node in again to the scene in the 3d world. (I had to edit the node BEFORE dragging it in)

    let me know if this works
     
  6. Colin MH

    Colin MH Boxer

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    Hey there. If it is still red, check your BB3 build version. It should be the very latest. Same thing happened to be before I realised I was using an older version of BB3. Worth checking out.
     
  7. Yasins

    Yasins Boxer

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    pls help me i don't know how to import this asset in project
     
  8. adr

    adr Boxer

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    Can anyone provide me a 3D gun with all reload,idle and shoot animation separately?
     

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