Pivot Connection Problem

Discussion in 'How Can I...?' started by devansh sharma, Dec 3, 2018.

  1. devansh sharma

    devansh sharma Boxer

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    Hey, I'm making a game in pivot duel. Once I insert my own images for the character and the ring, the connection distance changes from where it actually should be. It's mostly outside the character :(
    It would be really helpful if anyone can suggest me how to solve this problem..
     

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  2. AaroArts

    AaroArts Miniboss Boxer

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    You have to make sure you assets have the same coordinates.
    Click inside their Animation Frames and make sure the Characters/Objects are offset the correct distance to the size of your circle.

    If you need further help, upload your BBDoc and I can adjust it for you.
     
  3. devansh sharma

    devansh sharma Boxer

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    Yes, please.. It'd be a great help! Thanks a lotttt.
    Moreover, can you please tell your instagram maybe if I get confused anywhere as I'm a new comer in buildbox, I'll just ask it from you :)
    Thanks buddy!
    In this one, I actually need only the connection of the ring to be in center of it, and connection of character should overlap that of the ring, and character should be on the circumference of the ring.. Thanks again.
    https://www.dropbox.com/s/aek0qocpi855y2y/uuu.bbdoc?dl=0
     
  4. AaroArts

    AaroArts Miniboss Boxer

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    Are you trying to create the same movement as the Preset version?

    Your assets are far too large and contain a lot of Alpha space.
    You'd find it easier to export assets at a 1:1 scale with as much Alpha space trimmed off as possible.
    For example your Ball appears to be a tiny 50x50 ball on a huge 640x1136 canvas.

    I recommend you start a fresh with the Pivot Preset and re-export your assets to the correct size.
    Then simply drop thenm in. You'll find it much easier that way.
     

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