Bb3 - Main Character, Boomerang Affect

Discussion in 'How Can I...?' started by Tonyfisher6379, Nov 6, 2018.

  1. Tonyfisher6379

    Tonyfisher6379 Boxer

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    Something I have been thinking about but not really sure how to implement in BB3. Maybe someone can shed a little creative light.

    This would obviously be a scene by scene situation:
    Main character, let's say a ball - shoots off upon touch to interact with obstacles but then returns to it's origination point naturally - like a boomerang or forced gravity to the starting point.

    Visually - You enter a room (FPS Perspective), throw a "ball" have it bounce around the room and then fly back to you in order to proceed to another "Room" (Best visual representation I can come up with...)

    Any thoughts Boxers? Thanks in advance.
     
  2. Josh (Nology Games)

    Josh (Nology Games) Avid Boxer

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    Pretty much a 3D version of Ballz?
     
  3. Tonyfisher6379

    Tonyfisher6379 Boxer

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    @Josh (Tekanology) Just checked out Ballz.
    That would be pretty cool...
    Any insight into that concept , 3D? for the main player movements?
     
  4. Josh (Nology Games)

    Josh (Nology Games) Avid Boxer

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    Until we have more notes I would say that you would need to create a script for it, or maybe a member would know how to. You could also try emailing support@buildbox.com and let them know what you are trying to do. They would most likely create a script for a "return" node. Then you could link it up.
     
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  5. Tonyfisher6379

    Tonyfisher6379 Boxer

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    Thank you Sir!
     

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