Basically I want my Game Over screen to keep track of how many times the player has died... followed this https://www.buildbox.com/forum/index.php?threads/death-counter.7033/#post-36835 but counter always starts at 3 (because I have three worlds??) Any thoughts?
Instead of a Death Counter, why not add an Attempts to your Game Over UI. Just place a Point at the very start of your Game, then on the Attempts label, set it to how many of those points have been collected
Problem is, I have a lot of checkpoints in every world. So collecting one point at the start of the level won't work
I mean, I have 5 checkpoints in the first world alone. If for example I die after the third checkpoint, game restarts right there and I won`t collect the point I placed at the start of the world. Correct?
Another option would be to create an Action button on top of the Play Button on the Home Screen and the Restart Button on the Game Over screen. Set this Action Button to an Opacity of 0, untick Block Touch Through, and have it reward the player 1 point. This way, every time you press to play, or press restart, it tracks Attempts, or Deaths if that's what you'd rather.
No need to mess around with points or coins. '3' is probably 'Max Refill' count. Set it to 0. And set Purchase button with OneTimePurchase to Default. Put purchase button over your Restart / Continue / Play button.