Sending Events?

Discussion in 'How Can I...?' started by ChrisB, Oct 14, 2018.

  1. ChrisB

    ChrisB Boxer

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    I have 2 objects in the scene both with physics on them. Object A falls down the screen. When the player collides with object A I want object B to wake up.

    How do you send events on things like collision to other objects in your scene? When I add the Wake Up component there's only distance and collision options.
     
  2. Josh (Nology Games)

    Josh (Nology Games) Avid Boxer

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    you could use a Transform logic piece. have a play with it and you will be surprised
     
  3. ChrisB

    ChrisB Boxer

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    I'm using a transform to reset the objects position if the player misses it. Whats the method to send events more than one object? There's only one drop down to assign it to an object.
     

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