Camera Shake After Bullet Hits/kills Enemy - Solved

Discussion in 'How Can I...?' started by SQUITTER, Oct 12, 2018.

  1. SQUITTER

    SQUITTER Boxer

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    Hey guys,
    Is it possilbe to make camera shake immediately when the bullet hits/kills enemy?

    Thanks!
     
  2. thatguyminib

    thatguyminib Serious Boxer

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    Probably should tell us if you are asking for BB3 or BB2?
     
  3. SQUITTER

    SQUITTER Boxer

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    It's for BB2 :)
     
  4. DariusGuerrero

    DariusGuerrero Avid Boxer

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    put an action with a camera shake in the scene. copy it and paste it inside the death animation of the enemy
     
  5. SQUITTER

    SQUITTER Boxer

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    I'll give a try. Thanks a lot Darius! :)
     
  6. DariusGuerrero

    DariusGuerrero Avid Boxer

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    no prob. good luck!
     
  7. SQUITTER

    SQUITTER Boxer

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    I tried to put the action to "taking damage anim" and unfortunately it doesn't work ... I also put the action to bullet, but it shakes the screen after every shot.
    It should be like this - Shot --- Bullet touch an enemy --- Camera shake.
    Any ideas guys?
     
  8. DariusGuerrero

    DariusGuerrero Avid Boxer

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    yeah that's it. i forgot to say that the action has to be so big it fills the screen when the enemy dies,. this is so the character touches it and triggers the shake
     
  9. SQUITTER

    SQUITTER Boxer

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    Wow!! It works! Thank you so much Darius! :D
     
  10. DariusGuerrero

    DariusGuerrero Avid Boxer

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  11. Cally Wolk

    Cally Wolk Boxer

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    Hi, Darius. I have a similar problem you might be able to address...after every shot, the camera shakes and the character moves backward a little, like a recoil. Do you know how to stop the world from shaking with every shot and have the character not get bumped backward from the recoil?
     

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