Isometric Multilane Road

Discussion in 'How Can I...?' started by veski4a, Jul 15, 2018.

  1. veski4a

    veski4a Boxer

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    Hi guys,

    I am currently working on a small Isometric game which has multiple lanes in it. I based my game on the Isometric jump template but added multiple lanes. I want my character to switch lanes with swiping for which I use advance move with a very short timeout.

    The problem is this: I have 3 advance move components - 1 which is On Start for keeping my character moving diagonally for Isometric view, and 2 more for swiping. When I swipe left for example my character starts shifting lanes, but when the timeout has passed the original advance move which kept my character moving in straight isometric line isn't activating again and it's stays overwritten.

    Is there a way to activate the On Start advance move once again?
     
  2. AaroArts

    AaroArts Miniboss Boxer

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    Add another Advance move set to "On Release" with the same value as your On Start move.
     
    adrogdesigns likes this.
  3. TheGameAppStudio

    TheGameAppStudio Serious Boxer

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    Well i would suggest you to use touch controls instead of swipe.Just set the border for that character and add joystick.
     
  4. veski4a

    veski4a Boxer

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    I've tried your method with another advanced move set to On Release but it isn't working. Here's my setup:

    [​IMG] [​IMG] [​IMG]

    I am trying to make character movement like the one in "
    Bruce Lee Dragon Run"
     
  5. cameronx

    cameronx Boxer

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    any update?
     
  6. hadi soetanto

    hadi soetanto Boxer

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    Same here, i hope someone can show simple how to
     

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