Hello, please tell me. How do I find out exactly which files can be deleted? Thus, much reduce the weight of APK file.
Yes, sounds and png, I understand, of course need to be reduced. But I'm interested in the extra, unnecessary files inside. For example, in the Lib folder. This three folders, and they have the same file (libplayer.so) armeabi armeabi-v7a x86 They weigh 8 MB!. Why three of them? Can I leave just one?
Hello, files of folders armeabi are needed to run the APK in different mobile platforms. http://developer.android.com/intl/es/ndk/guides/abis.html http://stackoverflow.com/questions/7080525/why-use-armeabi-v7a-code-over-armeabi-code Note that the size you see are uncompressed, compressed occupies each 1Mb. The only place you can reduce the volume is in Atlasses and audio. Atlasses Note that there are no repeated images or large. Audio, low sound quality 32.000Hz or 22.500Hz
Android programs are compiled into .dex (Dalvik Executable) files I recommend that you check the Atlasses and sound, other files are important and essential to run the game.
Decompress and re-compress APK is not right. (APK is not digitally signed) To make APK uses the Eclipse. Only modified files, Atlasses and audio files. Forget about the other files. "libplayer.so" is compressed to create the APK in Eclipse, as "classes.dex"
No No No You are making a big mistake. The files generated after export are all needed and its based on what you did in your Buildbox project. To reduce the apk file size, you have to optimize your buildbox project (atlass, sounds, compress images etec)
Of course the images and sounds, you need to optimize before export, it is clear! The thing is that after the export to apk file, It may have unwanted files, deleting that you can reduce the weight and certainly not to touch the desired files.