lets say I have a level based game. Level 1, level 2. User completes level 1 and picked up 2 coins. If user plays that level again how can I make it so he can’t pick them up again? This will prevent “unlimited” coins from that level. Is there a way to set a spawn limit or something?
The only way I am thinking would be to use Menu Jump or something and direct the player to a new level, which is exactly the same in terms of design, but without any coins.
would you happen to know how to do this? https://www.buildbox.com/forum/inde...ay-from-last-checkpoint-from-main-menu.11790/
@wesam_badr @Gbello97 How do you create a one time action? I cant find an option for this in the settings.
Also you can set the Appearance Chance in actions to control how often they spawn. 100 would be always spawned. 50 would be spawn only 50% of the time a player enters scene. etc etc. Which is really useful for randomizing levels.
@wesam_badr@Gbello97 How do you create a one time action? I cant find an option for this in the settings.