Hi guys, forgive me I'm sure this has been answered before on several occasions but I can't phrase the right search term. I have a jetpak style game where a fish is at the bottom of the screen in the sea and it jumps into the air to do 'the stuff'. How can i make a splash animation occur on entering/exiting the water? Many thanks for your help, you're all awesome x
There is a couple of ways. You can place loads of actions on the surface of the water that has the Splash animation inside the animation frames. Or, you could use advanced moves on objects set to collision that add Splash animations when the character collided with it.
Thanks so much AaroArts, love the style of your games! I'm working through using actions for the first time so I'm having a nightmare but I think I can figure it out now through trial and error. Cheers boss x