So, I'm trying to add Unity Ad network into my Heyzap rotation and it's not connecting due to me needing to add Unity to the build manually. Well, I don't know how to do that. I sent the project file to Unity and an awesome rep over there tried and couldn't get it fully integrated either into Build Boxes xcode project. Has anyone ever been able to get this done and, if so, could you please share this knowledge? I'd really like to have that as a reward video option. Thanks in advance.
The only thing you need to do is drag the Unity SDK into your Xcode project. All other functionality is handled by buildbox and Heyzap. make sure it shows up under Build Phases > Link... Libraries...
Thank you for this small but crucial trick. We also add AdSupport.Framework and it working perfectly.