Causal Games Such As Ketchapp Voodoo Nannovation Style Retention

Discussion in 'Buildbox General Discussion' started by zoobi, Nov 16, 2017.

  1. zoobi

    zoobi Boxer

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    What is the rates of good and bad
    Causal games such as Ketchapp Voodoo nannovation style retention
    I guess it not match the 40-20-10 thumb rule, i guess much lower, any guys have some info about it ?
     
  2. Smrdis

    Smrdis Boxer

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    Most good publishers looking for games with 55-20-10 or more.
     
  3. zoobi

    zoobi Boxer

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    i dont believe that this kind of games are doing 10% at day 30 and surly not 20% on day 14
    Can you guys please, share your experience ? any one who know what should be normal and good in realistic way
     
  4. zoobi

    zoobi Boxer

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    the 40-20-10 rules refer to games more complex such as match3 and mmo, not casual simple games, which be logically be much lower, but what are you guys think ?
     
  5. Smrdis

    Smrdis Boxer

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    Hah. I talked with Voodoo 3 days ago. They looking for games with 60+ D1 retention. D7 and D30 is not so important, because they know how to increace it. I also worked with Ketchapp few times, so I have some real experience.

    In fact hypercasual games have better D1/D7 retention than "more complex" games.

    Btw, second number is D7, not D14.
     
  6. zoobi

    zoobi Boxer

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    So you say 60% D1 is consider good ? what we should expect on D7 and D14 ?
    60% D1 sounds pretty high
     
  7. zoobi

    zoobi Boxer

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    Congrats by the way that you able to contact them man, good work :)
     

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