Is there a way to have the user spend in game coins to use a checkpoint after they die? Also if possible is there a way to make this amount of coins increase with each time they spend the coins to use a checkpoint?
You should be able to achieve this. In game over you put a purchase button with autolock that costs 100 coins. He unlocks it and goes into an UI where you have a use checkpoint button. Don't think you can increase the amount tho