How Many Stages Are Usually Good For Publisher Release?

Discussion in 'Buildbox General Discussion' started by swnd, Jun 3, 2017.

  1. swnd

    swnd Boxer

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    Hi All

    I am creating a simple maze game and trying to approach some publishers.
    and I am polishing it right now.(like all the video BuildBox and you guys made :) )
    Here is my question as my title,

    "How many stages are usually good for publisher release? "

    ex : 100 stages? or 50 stages? (lets say, my game is like Line Zen from BuildBox)


    How many do you guys usually prep for approaching each publisher???
    Please kindly advise.
    Thank you
    Shota
     
  2. Astro Games

    Astro Games Avid Boxer

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    I think the number of stages doesn't matter, it can be even one but original stage with great gameplay and design.
    In my opinion publishers wouldn't be interested in publishing an instant clone. They are rather looking for some new ideas or old ideas with a completely new look what makes game different.
     
    swnd likes this.
  3. swnd

    swnd Boxer

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    Hi Astro Games
    Thank you so much for your great great advise. I see, my game should be more original then.
    I need to be polish more and more then. Thank you. I will download yours and learn from you then. Thank you again for your kind advise.
     

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