Hi. I am trying to accomplish some sort of speed boost. The speed boost is working just fine. I use an action which modifies character minimum speed for a duration of 5 seconds. After the 5 seconds the action wears off, but the character speed has been replaced with the speed from the action. Is there any way to go "back to normal" so to say? I should note that the speed before enabling the action, is dynamic because of the fact that the game is making use of character speed increase.
Hello! I'm no professional but I have an idea. Try to use a Advanced Move on your character and under "Mathematical Operation" put it to replace and set the linear velocity or angular velocity what ever number under the normal speed Example = if the normal speed was say 30 and the speed boost made the character go 40 try setting it to 20.