Particle Follow Enemy Death Animation.

Discussion in 'How Can I...?' started by volcank, Apr 28, 2017.

  1. volcank

    volcank Serious Boxer

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    Hi all,

    I am trying to add a particle animation to an enemy's death animation. So I imported the enemy death animation object (imported as object not image) which is an enemy space ship. I set it to physics object and also added some rotation to it. So when the enemy is destroyed it just spins in air and starts to fall down. I also addd a particle effect to it inside the enemy defeated animation. So there are to objects.

    1-Enemy defeated animation.
    2-PArticle.

    The thing is the enemy defeated animation flies away but particle doesn't follow it but particle starts to go sideways. It could be cool if the particle followed it. Is it possible? Thank you.
     
  2. heathclose

    heathclose Miniboss Boxer

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    just brainstorming untested here but can you link the particle to the object?
     
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  3. volcank

    volcank Serious Boxer

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    Thank You! Yes I tried that and I couldn't do that once inside the defeated animation settings. It could just be so cool if the ships would fall down while particles emitting and following the vehicle. Probably I will have to do an animation for that outside Buildbox which won't be so random.
     
  4. playsgames6666

    playsgames6666 Miniboss Boxer

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    can you connect the particle to the object in the scene then copy and paste it in the death animation. haven't tried this so I'm not sure..
     
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  5. volcank

    volcank Serious Boxer

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    Hi sorry it didn't work also. Just tried out. :(
     
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  6. playsgames6666

    playsgames6666 Miniboss Boxer

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    Christoph and volcank like this.
  7. volcank

    volcank Serious Boxer

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    playsgames6666 likes this.
  8. Bleem Cave

    Bleem Cave Boxer

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    Hello please can you send me this demo file?
     
  9. Bleem Cave

    Bleem Cave Boxer

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    Hello please can you teach me how this is done or send me a demo file. Please am lost here on how to go about this. I really need it.
     

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