Need Help With A Couple Things

Discussion in 'How Can I...?' started by Mike159, Feb 23, 2017.

  1. Mike159

    Mike159 Boxer

    Joined:
    Feb 23, 2017
    Messages:
    10
    Likes Received:
    3
    Hey there!

    I'm new at game development, and for my first game I'm trying to create a downward isometric game like ball jump. I've ran into a few issues. I will list them below:

    1) When I jump, it seems like the ball will go backwards a little bit. I can't figure out what is going on with that.
    2) I'm trying to have the blocks move up and down, I got that almost figured out. But I can't jump over the second block as seen in the video. I've watched a couple of videos on this, and they keep using "Game Frame Settings" and I can't seem to find where that is.

    Here are the screenshots for my set up right now:
    [​IMG][​IMG]

    Instead of just telling me how to fix it, I would appreciate if you could just push me in the right direction so I can figure it out. (I can't learn if everyone tells me what to do ;))

    Here is a video whenever it's uploaded so it shows exactly what is going on.

     
  2. Appymes

    Appymes Avid Boxer

    Joined:
    Nov 11, 2016
    Messages:
    268
    Likes Received:
    59
  3. Mike159

    Mike159 Boxer

    Joined:
    Feb 23, 2017
    Messages:
    10
    Likes Received:
    3
    When you say the direction of the character, do you mean change that in the Advanced move section? If so, If I change any of that, my character doesn't jump and moves really slow.

    And here is a pic of the collision editor for my blocks.
    [​IMG]
     
  4. Appymes

    Appymes Avid Boxer

    Joined:
    Nov 11, 2016
    Messages:
    268
    Likes Received:
    59
    Have you tried putting the collision on the left side? The one that is darker red.
     
  5. Mike159

    Mike159 Boxer

    Joined:
    Feb 23, 2017
    Messages:
    10
    Likes Received:
    3
    Didn't know that, will try it when I get Home! Also, I still can't figure out the direction of the character? Would it be in the ghost movement section? (I think it's called that)
     
  6. Appymes

    Appymes Avid Boxer

    Joined:
    Nov 11, 2016
    Messages:
    268
    Likes Received:
    59
    If you create a ghost jump, you must move the character's collision frame upwards.
     
  7. Mike159

    Mike159 Boxer

    Joined:
    Feb 23, 2017
    Messages:
    10
    Likes Received:
    3
    Upwards? Oh man.. What section would the character direction be in?
     
  8. Appymes

    Appymes Avid Boxer

    Joined:
    Nov 11, 2016
    Messages:
    268
    Likes Received:
    59
    I say that if you use ghost jump, you must do this:

    [​IMG]

    To avoid collision since it is a ghost jump, it is not real.
     
  9. Mike159

    Mike159 Boxer

    Joined:
    Feb 23, 2017
    Messages:
    10
    Likes Received:
    3
    Alright, so I tried moving the collison on the blocks to what you said, that doesn't work. Just makes the ball roll off to the side. I also tried adding the ghost jump, and messing with the settings but it still does the same thing.

    EDIT: I figured it out! And it fixed both problems! I had the air drag set to 40 and 0. I changed that to 0 and 15, now it's jumping perfectly and jumping over the blocks!
     
  10. Appymes

    Appymes Avid Boxer

    Joined:
    Nov 11, 2016
    Messages:
    268
    Likes Received:
    59
    That frame of collision was for the character, not for the rest of objects.
     

Share This Page