All Images Look Different In Bb

Discussion in 'Buildbox General Discussion' started by doylepat, Feb 12, 2017.

  1. doylepat

    doylepat Boxer

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    So I'm creating all my images and icons in Adobe Illustrator and when I finish I export them as PNG and then import them into Buildbox UI. The images look much different in buildbox. What am I doing wrong?

    Image in AI:
    http://prnt.sc/e7zy9g
    As you can see the colors look great and are smooth and crisp.

    Image in Buildbox:
    http://prnt.sc/e7zyjg
    As you can see the colors look terrible and are slightly blurry.

    Obviously I am doing something wrong, but I've never had this problem before with my games in the past. Any help is much appreciated.
     
  2. wesam_badr

    wesam_badr Miniboss Boxer

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    i think the problem with export option did export images as jpg you should use png also make sure not to scale up images in bb and keep it at 1:1 ratio.
     
  3. doylepat

    doylepat Boxer

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    Thanks for the response, Yea I used PNG. How can I keep them at a 1:1 ratio?
     
  4. wesam_badr

    wesam_badr Miniboss Boxer

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    just don't scale the image up leave it at the original size
     
  5. doylepat

    doylepat Boxer

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    I'm not scaling them at all. When I drop the PNG into Buildbox it instantly looks fuzzy and discolored.
     
  6. trudnai

    trudnai Miniboss Boxer

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    The two images are not identical, there are gears on the top-left corner in one. So obviously you have something else on your World or UI. Make sure you are seeing only that image and no overlaying layers under or over it.
     
  7. Phill Mason

    Phill Mason Serious Boxer

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    Have you double checked to make sure your images are exactly 72dpi?

    Also check by opening a new BB doc and dropping in one of your images, nothing else, just one image and check that for quality.
     
  8. jcalle

    jcalle Miniboss Boxer

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    The problem is the type of reduction.
    "Resample Using"
    In Photoshop I do not know what the option is.
     

    Attached Files:

  9. Astro Games

    Astro Games Avid Boxer

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    Open ai files in Photoshop and set the proper, final size in pixels by scaling vector image.
    Change Color Mode (or Space) from CMYK to RGB.
     

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