Kill Character When Enemy Hits Platform/object/shield Broken

Discussion in 'How Can I...?' started by teeny-weeny, Feb 5, 2017.

  1. teeny-weeny

    teeny-weeny Boxer

    Joined:
    Oct 8, 2016
    Messages:
    19
    Likes Received:
    5
    Is there a way to kill character after ENEMY hits a platform/ object (not only character)

    Any work around there? Maybe as a shield or healthbar?
     
  2. teeny-weeny

    teeny-weeny Boxer

    Joined:
    Oct 8, 2016
    Messages:
    19
    Likes Received:
    5
    Solved. I attached the object to my character in the Character Default Animation
     
    meremy likes this.
  3. TR_Martin

    TR_Martin Boxer

    Joined:
    Feb 5, 2017
    Messages:
    3
    Likes Received:
    0
    Hi TeenyWeeny,

    Could you please elaborate on that? I'm new here and trying to achieve the same thing as you.

    There seem to be a lot of people copy pasting objects/actions in the the animation slots, why is that?

    Thanks!

    M
     
  4. teeny-weeny

    teeny-weeny Boxer

    Joined:
    Oct 8, 2016
    Messages:
    19
    Likes Received:
    5
    I think there is a bug. Because it doesn't really work the way it should work.

    Make your enemies dead animation invisible and make it big (cover the whole screen) So when your enemy dies it will touch your character automatically because the dead animation is hudge.
     

Share This Page