Slow While Dying

Discussion in 'Gameplay' started by BeeDhan, Jan 22, 2017.

  1. BeeDhan

    BeeDhan Avid Boxer

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    My character blast into pieces and those pieces scatter very slow how can i fix this
     
  2. BeeDhan

    BeeDhan Avid Boxer

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    Anyone??
     
  3. playsgames6666

    playsgames6666 Miniboss Boxer

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    adjust the linear velocity on bits in the death animation.
     
  4. BeeDhan

    BeeDhan Avid Boxer

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    it become slow when playing in phone not in pc
     
  5. tanvir8955

    tanvir8955 Avid Boxer

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    Do you have background music in Game Over UI?
     
  6. harislatif

    harislatif Avid Boxer

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    maybe your phone could not handle that much big file of your game or it cant handle that much ram or space its taking,I'd suggest taking somebody's fast phone and try on it!LOL
     
  7. playsgames6666

    playsgames6666 Miniboss Boxer

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    Im guessing its android, and have noticed with death animation, when testing on my samsung, the same thing happening.
    I was just guessing my device is getting old or running out of space. So try what @harislatif said and try a newer device or delete some space on your device.
     
  8. BeeDhan

    BeeDhan Avid Boxer

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    No my phone ram is 3gb And 10 gb free space and i have tried with different devices so freeing space will not work
     
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  9. BeeDhan

    BeeDhan Avid Boxer

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    Yes i have

    So i think removing music will work
     
  10. BeeDhan

    BeeDhan Avid Boxer

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    playsgames6666 likes this.
  11. tanvir8955

    tanvir8955 Avid Boxer

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    That fixed my similar problem in buildbox 2.2.5 or 2.2.7. Can not recall. Didn't check it in new version.
     
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  12. DariusGuerrero

    DariusGuerrero Avid Boxer

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    the very same thing happens to me. i just learned to accept it as a cool slow mo death
     
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  13. playsgames6666

    playsgames6666 Miniboss Boxer

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    Man you have 9 atlases in this game, far to many for nothing.
    Your game has a white wall, black spike and a background. This game should really get away with 1 atlas, 2 at the most.
    You really need to work on reducing them down.
    Make your images smaller, reduce your developer logo, its way to big, nearly takes up 1 atlas on its own.
    Your background is to big and theres lots of big black squares in them.
    Reduce your atlases and image sizes and your game will run more efficient and use less memory on devices.
    oh, its not a bad game too.
    good luck with it.
     
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  14. BeeDhan

    BeeDhan Avid Boxer

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    Thanks for advice and can you tell me how can i decrease atlases
     
    Last edited: Jan 24, 2017
  15. DariusGuerrero

    DariusGuerrero Avid Boxer

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    Just delete any objects that you dont use. Always press "remove unused level objects, images, scenes, components, and all." then for always press "optimize" while in atlas editor. For square single color images, just drag it in buildbox as a small image and resize to make it bigger
     
  16. Phoebe

    Phoebe Serious Boxer

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    Hmm a lot of atlases , my Games Kevin to Go have 2 atlases and the Second isNot full ;).My Game runing on my Old Tablet with 1 GB RAM with tegra 3 Chip
     
  17. Phoebe

    Phoebe Serious Boxer

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    Your backgrounds , what for a Hight weight ? My colored backgrounds black or blue have 10 px i make it bigger in BB . And the Spikes make it as Clone . And Back delete in 1000 its enough
     

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