another great exemple to how you can think outside the buildbox i though this was possible only on unity , i will try different gamplay setting to see if i can make something similar .
oh my god ! i just realised this game is the a perfect copy of another Glow Hockey game on google play , with more than 100 Million Download ! This is mind blowing
How did you do the AI of the other character? I think I have an idea of it: each scene has a different path for the opponent, possibly?