My first game Particle Alpha -Android: https://play.google.com/store/apps/details?id=particlealpha.mikewill.com -iOS : Waiting for Approval (first build had a resolution propbel with iPad) Is a free particle movement avoidance game.I study and learn 2 weeks and game was builded in 2 weeks,redesigned in other 1 week and prepared for markets other 1 week,oh and learning to use SDK and Heyzap other couple of days,at this point I already had some experience What make the game different? Hmmm maybe AWESOME BUILDBOX feature of particles...I personally LOVE IT! I want to know your feedback,in special bad points of the game.I am willing to improve it and update to a build that can compete with medium games on market. Peace