Email From Apple

Discussion in 'Technical Discussion' started by Nihat, Nov 29, 2016.

  1. Astro Games

    Astro Games Avid Boxer

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    The same here but not using Admob.
    I've solved it with an input key and string:
    <key>NSCalendarsUsageDescription</key>
    <string>Used for calendrical calculations</string>
     
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  2. Andy

    Andy Miniboss Boxer

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    @bluemoonstudios
    No worries, I was just trying to be clear and accurate, I may have mis-understood what you were saying. All good. :)
     
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  3. MartinK95

    MartinK95 Boxer

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    How do you do this?
     
  4. Nihat

    Nihat Serious Boxer

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    I tried it but while submitting to apple store from Xcode it gives error.
    Any suggestions?
     

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  5. TMNorvik

    TMNorvik Boxer

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    You'll have to add a number to your build. I.e Build number 2.0. You already uploaded a build 1.0 to Apple.
     
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  6. Nihat

    Nihat Serious Boxer

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    I didn't upload a build yet. It will be first
     
  7. TMNorvik

    TMNorvik Boxer

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    Hmm ok. but could you try to change your build number, and try again?
     
  8. Nihat

    Nihat Serious Boxer

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    Hmm..
    In iTunes connect --> My apps--> IOS APP is 1.0
    If i will change build in Xcode to 1.1 , will it cause a problem?
     
  9. TMNorvik

    TMNorvik Boxer

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    Not sure if i follow now.

    You say:
    And then:
    So have you uploaded already build 1.0? I am no expert on this, but is looks like that the error message states that you already have a build 1.0 uploaded somewhere. Maybe someone other can chime in on this. I would just try to change the build in either Buildbox or Xcode, and then archive the build.
     
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  10. Nihat

    Nihat Serious Boxer

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    Let me clarify the situation. I didn't uploaded a build to iTunes connect. The page called 1.0 in iTunes Connect (Image 1), but it does not contain any build (Image 2)
     

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  11. TMNorvik

    TMNorvik Boxer

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    I see. Then I dont know what you should do. I would just try to upload a new build with higher build number. Just to rule out that problem.
     
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  12. Nihat

    Nihat Serious Boxer

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    Hmm.. Thanks.
    Someone else?
     
  13. telerebor

    telerebor Avid Boxer

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    No it would not cause a problem. Your Itunes Connect App Store version number is different from your build number.
     
  14. Nihat

    Nihat Serious Boxer

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    Changed the build number. Now another error..

    ERROR ITMS-90096: "Your binary is not optimized for iPhone 5 - New iPhone apps and app updates submitted must support the 4-inch display on iPhone 5 and must include a launch image with the -568h size modifier immediately following the <basename> portion of the launch image's filename. Launch images must be PNG files and located at the top-level of your bundle, or provided within each .lproj folder if you localize your launch images. Learn more about iPhone 5 support and app launch images by reviewing the 'iOS Human Interface Guidelines' at 'https://developer.apple.com/library....html#//apple_ref/doc/uid/TP40006556-CH14-SW5' and the 'iOS App Programming Guide' at 'https://developer.apple.com/library....html#//apple_ref/doc/uid/TP40007072-CH6-SW12'."
    ERROR ITMS-90096: "Your binary is not optimized for iPhone 5 - New iPhone apps and app updates submitted must support the 4-inch display on iPhone 5 and must include a launch image with the -568h size modifier immediately following the <basename> portion of the launch image's filename. Launch images must be PNG files and located at the top-level of your bundle, or provided within each .lproj folder if you localize your launch images. Learn more about iPhone 5 support and app launch images by reviewing the 'iOS Human Interface Guidelines' at 'https://developer.apple.com/library....html#//apple_ref/doc/uid/TP40006556-CH14-SW5' and the 'iOS App Programming Guide' at 'https://developer.apple.com/library....html#//apple_ref/doc/uid/TP40007072-CH6-SW12'."
     
    Last edited: Dec 1, 2016
  15. Andy

    Andy Miniboss Boxer

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    Did you change the Base or Target iOS SDK in the Xcode project?
     
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  16. Nihat

    Nihat Serious Boxer

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    You mean Build Settings--> Base SDK? if yes, to what should i change it? Now it is Latest iOS (iOS 9.3).

    EDIT: And deployment target is 6.0
     
    Last edited: Dec 1, 2016
  17. Andy

    Andy Miniboss Boxer

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    Please leave it as it was set by default. Then you should not have this launch image issue.
     
  18. Nihat

    Nihat Serious Boxer

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    Ok, i will try to add SDK manually. So i should download Swift or ObjC SDK ?
     
  19. Andy

    Andy Miniboss Boxer

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    You are talking about AdMob, right? ObjC. Make sure you replace the AdMob SDK in the export before you open it in Xcode.
     
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  20. Nihat

    Nihat Serious Boxer

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    Ok, Thanks everyone who tried to help me!
     

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